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The purpose of the EASIE project is to foster and explore a new pedagogical method within the digital frame of esports – in order to address both objectives of the Digital Action Plan and its priorities. By developing a new esport-in-education pedagogical methodology, the approach proposes to increase social inclusion, creativity, digital and entrepreneurial competencies.

A new project is starting! E-Sport as Accelerator for Social Inclusive Education, EASIE PROJECT!

We will be focusing on the practical needs of educational organisations when adopting esports as a pedagogical tool. An essential part of the EASIE project is ensuring that partner organisations…

EASIE PROJECT: meeting in Spain

Is it possible to learn through gaming? This is the question we are exploring at the TecnoCampus in Mataró, where the memory archive gathered for the kick-off meeting of an…
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